![]() Oh hang on, I've just done the research and it turns out that the highest budget video game of all time is currently Chris Roberts' space combat sim Star Citizen, which has raised $400 million. It really shows how much things have changed since 1994. Either way it was apparently the highest budget video game ever when it came out, which is funny considering that it's a space combat sim. I've heard a few numbers for how much Wing Commander III cost, like $5 million and $10 million, but $4 million seems the most plausible to me. Oh plus there was 1993's Strike Commander, which doesn't have anything to do with Wing Commander except the name, dogfighting, and it being produced by Chris Roberts at Origin. There was Wing Commander Academy, which was basically a mission generator for WC2, Wing Commander: Privateer, a space trading/combat sim along the lines of Elite, and Wing Commander: Armada, a strategy game with dogfighting. ![]() With a title like that you might assume that it's the third game in Chris Roberts' Wing Commander series, but developer Origin had been been busy in the three years since Wing Commander II, producing three spin-offs. This week on Super Adventures, I'm playing Wing Commander III: Heart of the Tiger! Not to be confused with 80s hard rock anthem Eye of the Tiger.
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